About This Project
The Geography of Video Games (UNST-199-002) is a Chiron Studies course held Spring 2015 at Portland State University. In this course, we explore video games through geography. We seek to understand how concepts from geography (such as sense of place, human-environment interactions, and cartographic principles) can help us interpret and describe human interactions with video games.
This website serves as a platform to showcase student work, including video games as examples of geographic concepts and as case-studies for geographic analysis.
This website serves as a platform to showcase student work, including video games as examples of geographic concepts and as case-studies for geographic analysis.